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Old Sep 07, 2007, 07:56 AM // 07:56   #21
Desert Nomad
 
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You don't need to talk about the CC how to imrpve it or such just give a 5 fo suiabtility, 7 for uniqueness, 8 for orginiality and etc.
You my also add few sentences why did you rate that.
or you ay not and wait fr that person to complain for the score = p.
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Old Sep 08, 2007, 11:50 PM // 23:50   #22
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Default The Corsair, The Dauntless Pirate

The Corsair
"The Dauntless Pirate"


Background:
-"Through the ages, Descendants of the dauntless pirates have scattered far and wide, Meeting every step of danger and fortune.
Throught these experiences they have gained uncanny luck and abilities.
With these luck they steal from their foes and use deception with no worry.
Still they scatter stealing and raiding,
Until a great cause which would unfold their heroic adventures in the scrolls of history and Tyria but it is unsure if their intentions is as good as those with heroic journies as they did too."

-Scrolls of Vanuargh, 874 BE

Revolver
Fire Damage 1-37(req.9 Gunmanship)
DPS 3.66 seconds
Triple-Target
Two-Handed
Low Ranged

Luck(Primary)
-For each rank of Luck, You're Chance of Success in you're Skills gain by 1%.
Ladyluck[Elite]
-Elite Enchantment Spell, 15e|60r : For 10-25 seconds. Your Success Rate, increases by 1-15%.
Treasure Hunter's Roll
-Roll, 15e|1c|30r : For 10 seconds, Allies within your Area gain 50% more Gold and Experience whenever they kill a Creature(Success Rate, 25-75%).
PvP, Allies within your Area gains 10-50 Gold whenever they kill a Creature(Success Rate, 25-50%).
Gambit's Roll
-Roll, 15e|1c|30r : For 10 seconds, Alies within your Area gains 1-15% Success Rate.

Gunmanship
-Specializes in dealing with Desendas and Multi-Spiking.
All Deck[Elite]
-Elite Bullet Attack, 10e|15r : Deal +11-22 Damage and Cracked Armor and Deep Wound for 5-10 seconds to Target Foes.
Ace of Spades
-Bullet Attack, 5e|8r : Deal +10-27 Damage to Target Foes.
Wild Card
-Bullet Attack, 10e|15r : Deal +12-25 Damage and Critical(Success Rate, 10-50%) to Adjacent Foes.

Thievery
-Specializes in Stripping, Stealing and Deception.
Divest All[Elite]
-Spell, 15e|1c|45r : Strip Target Touched Foe from All Equipments(Success Rate, 1-15%)
Mystic Thievery
-Spell, 10e|1c|15r : Steal Target Touced Foe's 1-2 Enchantments and t's remaining Duration(Success Rate, 25-50%).
Pickpocket
-Spell, 5e|1c|10r : Steal 1-9 Energy from Target Touched Foe(Success Rate, 25-50%)

Gambling
-Specializes in Buffing you're Allies, Gambling and Deception.
Blackjack[Elite]
-Enchantment Spell, 5e|.75c|25r : For 10-20 seconds, Next time you'r Hit You and Nearby Foe are Blind for 3-9 seconds, Whenever a Nearby Creature uses a Skill, This is Undetectable(Success Rate, 50%).
Jester's Roll
-Roll, 15e|1c|30r : For 10 seconds, Allies within your Area gains 5-25% of Dealing Critical.
Thief's Roll
-Roll, 15e|1c|45r : For 10 seconds, Allies within your Area gain 11-33% of Blocking Attacks.

Revolver, Weapon Type
-Revolvers have numerous Barrels for Multi-Spiking. A Revolver can hit 3 people as much without skills.
They deal Fire Damage, Cause it sends out Gunpowder which may deal Fire Damage and can Strike Numerous Foe but in a Short Range.

Last edited by [M]agna_[C]arta; Sep 10, 2007 at 10:23 AM // 10:23..
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Old Sep 09, 2007, 03:01 AM // 03:01   #23
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lol, MC, thats basically what i wanted my Cignatus to be, just with cards....


anyway, wat are the categories for the jugding?
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Old Sep 09, 2007, 08:21 AM // 08:21   #24
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@Dean Harper
-Well mine is more based on chances and their are dice skills too^^.
And I didn't understand the function of your Cygnatus.
Well mine is based on Randomize Damage and Condition Casting.
I also use my Allies to increase the effectiveness of spread these conditions cause of the Chance Effects.
Also you may call it too, Buffing^^.
They also have some skills to strip and steal enchantments, armors, hexes and etc.
They are more like Multi-Condition Dealers.

The Categories can be found above^^.

@Hawkeye
-Question whats the function of you're Corsair?

@The Judges
-I'll be needing another Judge I only need 3.
Adam and Darkhell might be both in same Level but Darkhell has some Critic Taste while Adam has some what I call Professional Taste^^.
Or is it because he makes CC which I don't understand at all^^.
There has only been 3 CCs yet.
Bucaneer(Bozo of bones)
Corsair1(Hawkeye)
Corsair2(MC)
We need more entries if you wanna call this a Challange!
Adam, Darkhell, Dean, System you may post too.
The other guys in the other forum said making a Bad Guy CC ain't going with the story line.
So ther have been only 1 Person who posted there .

Last edited by [M]agna_[C]arta; Sep 09, 2007 at 08:36 AM // 08:36..
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Old Sep 12, 2007, 03:29 AM // 03:29   #25
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MC, y dont you go with a different challenge? like a Larcenist? i think instead of a "bad-guy" CCC, you should go with something more traditional. I know basically larceny is left to the Mesmer, but im sure with all of the ideas you have come up with, you at least have 1 more original one Anyway, maybe a CCC that deals with songs or something, or maintained hexes, or sumthing like that.
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Old Sep 12, 2007, 08:15 AM // 08:15   #26
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For others that had to look it up like me larceny = thievery so he is suggesting a thief CCC.
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Old Sep 12, 2007, 09:11 AM // 09:11   #27
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Who would like a a thief class, I think that was already done, Rouge?
Why don't you make you're own.
You like it anyways.
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Old Sep 12, 2007, 01:35 PM // 13:35   #28
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lol, jeez MC, i was just making a suggestion on something you said earlier.... it was just if this CCC doesnt go anywhere... it doesnt have to be a thief either...
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Old Sep 12, 2007, 02:25 PM // 14:25   #29
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Oh, how bout an Avatar CCC^^.
Well I have already an Upcoming CC called the Avatar and I used it as a CC Replica for Hawkeyes Golem Master^^.
BTW it's not an Elementalist and Hawkeye said it was nice^^.
But you can make anytype of Avatar but I aint telling what is it = p.
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Old Sep 13, 2007, 01:01 AM // 01:01   #30
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I will pop in and say Hi ~

Since there were only 2 so far, so I give them both a real quick view...
Both are not too bad...

For now, I will say Hawkeye is better. While MC's use of luck and gambling could add a new style of play, its a bit less original and diverted from the given theme (more of a thief with gun, instead of a Gunman). Hawkeye's are more focus with the topic, and hit the theme pretty well. I like the addition of Sabotage in there. But I think his presentation still needs to be better, and need to add a interesting line of attribute for differnt mechanics.

Last edited by actionjack; Sep 13, 2007 at 01:07 AM // 01:07..
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Old Sep 13, 2007, 02:21 AM // 02:21   #31
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i kinda like MC's though, it reminds me of Baltheir from FFXII
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Old Sep 13, 2007, 09:05 AM // 09:05   #32
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Actually their are 3 check the other forum.
Bozo of Bones have the Bucaneer.
Not much entries yet.
And they say making a mad guy CC is a bad Idea sorry Darkhell^^.
But it ain't stopping the CCC^^.
Ain't Corsairs/Pirates are Thieves?
And only Judges can Judge^^(joke)!
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Old Sep 13, 2007, 09:16 AM // 09:16   #33
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Quote:
@Hawkeye
-Question whats the function of you're Corsair?
It's supposed to be a flexible melee/ranged fighter. The idea is that it can play both, allowing a more adaptable style of playing. While a ranger would probably run away if an enemy approached them, a Corsair would stand and fight in melee combat. Or better still, a Corsair would disable their target with their weapon and strike them down with the conditions placed by their weapon.

Looking forward to your avatar, Magna.
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Old Sep 13, 2007, 09:35 AM // 09:35   #34
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If you think of them as Turkish Corsairs of the Barbary Coast variety, I'd see them as Sword Warriors with a Mysticism Dervish secondary.

If they are more like Pirates of the Carribean, I'd see them as Sword Warriors with an Illusion Mesmer secondary.

Maybe they should introduce these dual-profession mobs to Nightfall. Dual-profession mobs for HM everywhere, while they are at it.
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Old Sep 13, 2007, 09:40 AM // 09:40   #35
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^^

Well so a Ranger is good in Suvival when he enemy comes near them while the Musketeer could still fight even enemies are fighting them.
BTW Hawkeye, I suggest of making you're CCs more organzed^^.
It'll be better^^.
think not much people know how old am I, Just a hunch^^.
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Old Sep 13, 2007, 11:58 AM // 11:58   #36
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How is it not organized? It's separated into categories, and the categories are in bold. IN BOLD!!!
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Old Sep 13, 2007, 12:30 PM // 12:30   #37
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I meant you're Skills^^.
Should have been more specifc.
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Old Sep 23, 2007, 03:25 PM // 15:25   #38
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The Corsair
"The dashing heroes of a less civilized age, Corsair's lived for adventure (and the bounties they would often reap). These piratical adventurer's often considered themselves above the law, living with thought of no-one but themselves. More often than not, proclaiming oneself as a Corsair would lead to more trouble than it would be worth."

Stats
-Normal base health.
-30 base energy
-3 pips of energy regen.
-Class picture is a gunblade

Weaponry
Dual Pistols:
Piercing Damage 5-15 (req. 9-13 Pistolry)
Attack Speed: 1s
Shortbow Range
2 Handed
Mods: Gunpowder and Muzzles
Rapier:
Slashing Damage 17-25 (req. 9-13 Fencing)
Attack Speed:1.17s
Melee Range
1 Handed
Mods: Hilts and Pommels
Shield:
Armor 16 (req. 9-13 Fencing)
Normal Shield Mods

Armor
Headpieces:
Corsairs have two different types of headpiece, depending on the armor set. There are:
Dashing Scar Patterns
These would be similar to Necro scar patterns, but looking less evil, and more... well, dashing! Say, a thin scar on the cheek, or across one eye. These scars could even just be part of the face design when creating the character.
Bicorne Hats
Your average pirate hat.
Armor
These would be in a piratical style, with a fair bit of Gilt. The only example that comes to mind is what the main character from Skies of Arcadia wears:

Insignae
Pirate's Insigna: +15 armor against melee attacks.

Attributes:
Adventure (Primary): For every 3 ranks of Adventure, you gain a 1% chance to block, 1 damage reduction and attack 1% Faster. Specializes in dashing maneuvers.
Pistolry: For each rank of Pistolry, your attacks with your pistols become more effective.
Fencing: For each rank of Fencing, your attacks with your rapier become more effective.
Wit: No inherent effect. Specializes in buffing skills.
Lawlessness: No inherent effect. Specializes in trickery.

Skills:

Adventure:
Spirit of Adventure [elite]
-Elite Stance, 10e|20r : The inherent effects from your Adventure rank are tripled for 10-25 seconds.
Reckless Leap [elite]
-Elite Attack, 5adr|12r : Shadow Step (leap) to target foe, dealing 20-50 damage to, and knocking down target and all foes adjacent to him.
Dashing Good Looks
-Stance, 10e|30r : For 9-16 seconds you gain 30-70 max health.

Pistolry:
Off-Screen Reload [Elite]
-Elite Skill, 10e|30r : Fire bullets at 2-5 foes in the area. If these attacks hit, they deal +5-16 damage.
Recoil
-Pistol Attack, 5e|15r : Fire a bullet at target foe. If this shot hits, it deals +14-22 damage, and causes cracked armor for 4-12s. This attack deals 17-6% of the damage it deals back to you.
Lucky Shot
-Pistol Attack, 10e|12r : Fire a bullet at target foe. If these shot hits, it deals an extra 25-35 damage, and causes a deep wound. These attacks have a 40-25% chance to miss.
Hawkeye Vision
-Preparation, 5e|20r : For 9-19 seconds, you gain an extra 10% chance to critical with your pistols.

Fencing
Rapier Wit [Elite]
-Elite Stance, 10e|30r ; If you are under the effect of a Wit buff, you deal +5-13 damage and cause bleeding for 8-14 second with all attacks. This stance lasts for 13-22 seconds.
Furious Strike
-Rapier Attack, 5adr|12r : Strike target foe for +5-15 damage. If this attack hits, foe suffers a deep wound for 7-12 seconds.
Light Reflection
-Rapier Attack, 10e|30r : You angle your blade, blinding your foe for 4-16 seconds with a reflection of the sun.

Wit
"Parley!" [Elite]
-Elite shout, 10e|45r : Target foe cannot attack for 5-10 seconds.
"This is a fine mess you've got me into!"
-Shout, 5adr|20r : For 7-14 seconds, you gain 0-12 damage reduction.
Mustache
-Skill, 15e|25r : By sheer force of will, you grow a mustache. Such is the awe it inspires, all party members in area deal an extra 5-15% damage.

Lawlessness
Double-Cross [Elite]
-Elite Hex Spell, 10e|20r : For 14-7 seconds, target foe deals 30-20% extra damage. In the 10-20 seconds following this, target foe takes 20-30% damage from all your party members.
Trip
-Touch Skill, 5e|12r : Target touched foe is knocked down for 1-3 seconds.
Fireworks
-Spell, 15e|15r : Fire a firework at target foe. Target and all adjacent foes take 25-60 fire damage.

Hope you like it!
If I get the time, I'll draw up some art of the guns and characters.
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Old Sep 23, 2007, 08:17 PM // 20:17   #39
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Quote:
Originally Posted by PureEvilYak
Mustache
-Skill, 15e|25r : By sheer force of will, you grow a mustache. Such is the awe it inspires, all party members in area deal an extra 5-15% damage.
OMG ROFLOL, that is just so rediculus; it cracks me up.
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Old Sep 23, 2007, 09:20 PM // 21:20   #40
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http://www.drmcninja.com/

Check out the fifth story, its all in there.
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